Here are the five big takeaways:
- When there is joy in school, there is deep learning, and when the main focus is standards and tests imposed by “authorities” there is neither.
- Companies that develop internship programs gain access to talented and loyal employees while also advancing the entire industry.
- Joyful learning occurs when the entire school community integrates music, art, sports, problem solving, and collaboration into their daily schedules, and when academic subjects are covered as if they were detached from all the above, neither the students nor the educators are served.
- Angela Maiers can motivate teachers in any location and in any country, her message resonates and inspires.
- We all need to listen to the teachers; they are the ones who best know their students, and if we do, we can propel Education 5.0.
Last year, a group of us visited Finland and embedded ourselves in the Finnish education system for three days, and here was my post and video of reflections from Tammie Schrader and me.
This year, Marco Bento, Celestino Magalhaes, and José Alberto Lencastre hosted Angela Maiers, Nancy Mangum, Tammie Schrader, Kristin Zeimke, a team from Brazil, and me for three days in Portugal. We participated in the SuperTabi education technology conference, and visited schools, a video game development company, the largest education publisher in Portugal, and interacted with Edtech providers to the Portuguese education system.
The two schools we visited were Colégio Santa Eulália (birth through high school plus a retirement community) and Colégio Alfacoop (PreK-12). How many schools do you know feature a Frank Zappa quote for their students and teachers?
Or have students who are so engrossed in their work that they don’t even know they are learning or that 10 adults just entered their classroom?
Imagine a school with abundant intelligently designed outside facilities so children of different ages can play, burn off steam, and integrate what they are learning.It’s no wonder that the students end up with great lives and when they themselves have children, send their own children to the school.
Here was a great example of the effect education can have on a young life. A 14 year old boy had developed disruptive and damaging habits. His uncle was a bus driver at Alphacoop. As the driver explained, “I was afraid we were going to lose him, he was on a path to prison, drugs, or worse.” Alphacoop gave that boy a chance and the respect and guidance to help him turn himself around and now he is attending university. Listen to this story.
Look at the energy and enthusiasm in these students’ faces. Isn’t that why we all went into education? These were all students who had taken robotics and coding from Celestino and insisted on having their picture taken with him.
Visiting these schools made us feel forever young (yes, even me, especially as I got a chance to participate in a gym dancing class, sing, and tell a dad joke and riddle) and wanting to come and experiment, just like the sign says.
We also visited two companies. Saber is a state of the art video game development studio. They develop their own games as well as develop for all the large game developers, especially scenes involving cars and racing. Porto Editora is one of the two largest print and digital education publishers in Portugal, and has been charged by the ministry of education with creating a full digital curriculum.
Saber stands at the leading edge of technology, and so like all tech, faces a challenge finding workers who can step in to produce to their specifications. When software, graphics, or sound engineers graduate from university, they are not equipped for the higher standards of quality work or schedules.
Saber is overcoming the school to work gap by offering a free Saber Academy to recent graduates. A typical attendee spends three to six months producing the same types of projects as actual workers, but under the mentoring of top quality developers. At some point, generally in their 4th to 6th project, they create some module that matches industry expectations, and they are certified and immediately get snapped up by Saber or another game developer.
Porto Editora demonstrated how old line manufacturing companies can adapt to the threats and opportunities of new technology. In print publishing and distribution, we saw how manufacturing companies can streamline operations through mechanized equipment and artificial intelligence, and by walking through their rapidly growing digital publishing arm, we saw how established companies can be nimble and create highly effective teams to pounce on new opportunities, capitalizing on their experience and resources.
Our very first activity was watching Angela Maiers kindle the fire in the hearts of Portuguese educators.
We all need to be able to comprehend digital content, create digital content, and unite others around our digital messages. Every child today needs to feel that their message is needed, and that they have the capability to get their message across, and only teachers can give that to children. That’s one reason why our whole society needs teachers. Here is her session and here was our session.
There is a (hopefully) growing Portugues movement in education around Education 5.0:
- Technology to understand, create, and communicate.
- Space to encourage inquiry, curiosity, community, and learning.
- Pedagogy based on meaningful projects, games, digital storytelling and cooperative and collaborative models.
- Engagement that involves students in their own processes of learning interacting with teachers and families in a joyful environment.
- Emotion which determines the way the mind and brain learn and builds empathetic, curious, and motivated students and adults.
We are already planning our summit for next year. It should be epic.